Cory Barlog says Sony’s own studios pushed to get PlayStation games on PC • Eurogamer.net

“They said, ‘I’m tired of hearing all this. Okay, we’ll do this.'”

Today sees the launch of God of War for PC, arguably the biggest PlayStation franchise to make the jump from console to date, and in a new interview published to coincide with its launch, Sony Santa Monica Creative Director Cory Barlog revealed that it was owned by Sony. internal studios that pushed to get PlayStation games on PC.

When asked if Sony’s decision to start porting its games to the platform was something the Santa Monica team championed from the start, Barlog, in a conversation with GameInformer, suggested that it was actually the PlayStation Network developers. Sony Studios which were ultimately instrumental in convincing the company to make the move to PC.

“I think it was the collective of studios around the world that said this is a really good idea. We should look into this,” Barlog explained. “Eventually, I think it hit that tipping point. When we had sent so many suggestions to the suggestion box saying, ‘I’m tired of hearing all this. Okay, we’ll do it.'”

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“It’s a process,” Barlog added. “We’re still figuring out as a company and as individual studios how to do this and what the process and strategy will be.”

Barlog also said that he had “no idea” if God of War’s arrival on PC might mean that its upcoming sequel, Ragnarok, would make the jump from PlayStation in a more timely fashion. “Right now, we’re taking it one game at a time, looking at each one and determining, ‘Okay, is this for the best?'” he explained. “And we’ll evaluate how it works. Do people enjoy it? Did we do it right? Is there something we did wrong? What can we do better in the future if we do this again? But at the end of the day, ultimately, it’s up to us. sony”.

God of War is the third PlayStation first-party game to release on PC so far: Horizon: Zero Dawn and Days Gone arrived last year, and Uncharted: Legacy of Thieves Collection is yet to come. And the good news is that Sony Santa Monica has done a great job managing the transition to PC, with Digital Foundry calling the port “simply terrific” in its recent review.

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