The Hitman trilogy comes to Game Pass on January 20th

On January 20, IO Interactive will celebrate the styled in keeping with Agent 47’s sleek suit. It will release a bundle of all three World of Assassination games for PlayStation 4, PS5, Xbox One, Xbox Series X/S, and PC. Additionally, the bundle will be available to Xbox Game Pass, PC Game Pass, and Game Pass Ultimate subscribers at no additional cost.

hitman 3 will debut on Steam the same day, a year after its arrival on the Epic Games Store. Epic’s on PC might have for those who wanted to get locations from the first two games. In any case, soon you will be able to access the entire trilogy on Steam

Later this month, PC gamers can check out hitman 3Virtual reality mode of. Since owners of the previous two games can access the locations of those titles, you’ll be able to play the entire trilogy in VR. The virtual reality modality has been available since last January.

IO has also presented some of its content plans for the second year of Sicario 3. In Elusive Target Arcade, each contract will challenge players to take down multiple Elusive Targets in a certain order, with a few added complications for good measure.

Unlike the standard Elusive Targets, which you only get one shot at, Arcade Contracts are permanent additions to the game. The twist is that if a contract fails, you have to wait 12 hours before you can try again. IO says this will help Arcade Contracts maintain the high-stakes spirit of Elusive Targets. Three Arcade Contracts will be added on January 20, and later in the year.

Another new mode called Freelancer is coming to hitman 3 this spring. Includes a customizable shelter where you can plan missions. That’s important, because the mode has roguelike elements. If you take gear on a mission and don’t return with it, that gear will disappear from your inventory. However, you will be able to purchase weapons and items from vendors you find at mission locations.

Later this year, IO will add a ray tracing mode to the PC version of hitman 3, which will work with locations from the other games. The studio also plans to take advantage of Intel’s response to NVIDIA DLSS and AMD FSR enhancement technology, as well as variable-rate shading to boost performance.

Even though IO Interactive has another exciting project in the works, it’s good to see the studio giving Hitman fans a lot to look forward to as well.

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